In the first game, clinching and the ground game was severely hampered by the confusing transition system of quarter circles, half circles, dragon motions, zig zags and scallywags. For those who are fans of female MMA, the game features a very healthy selection of female fighters from both the Women's Bantamweight and Women's Strawweight fighters. Even the created fighters look as good as the real life fighters. You even have the option to touch gloves at the beginning of a fight, which is great. Hearing Goldberg yell "IT IS ALL OVER, JUST. The sound is also great as well with some of the best videogame commentary I have ever heard in a sports game from Mike Goldberg and Joe Rogan. Every superman punch, every roundhouse kick and every knockout is animated wonderfully and everything looks more fluid this time around and not a robotic as it was in the first game. EA UFC 2 takes it up a notch by adding introductions for the hundred fighters in the game and all of the fighters look fantastic. The one thing that both games has done a great job of is the presentation. EA UFC 2 fixes most of these problems with an even better presentation, much better clinch and ground game and new game modes, but it still lacks that knockout punch to make it perfect. The other problem with the game was that while the presentation was great, it suffered from a ridiculous ground game system and lack of other game modes. The meat was fine, but it had no potatoes. EA UFC was a great game, but it lacked substance.